Umpires and scorers
The game on the field is regulated by two
umpires,
one of whom stands behind the wicket at the bowler's end, the other in a
position called "square leg", a position 15–20 metres to the side of
the "on strike" batsman. The main role of the umpires is to adjudicate
on whether a ball is correctly bowled (not a
no ball or a
wide), when a run is scored, and whether a batsman is out (the fielding side must appeal to the umpire, usually with the phrase
How's That?).
Umpires also determine when intervals start and end, decide on the
suitability of the playing conditions and can interrupt or even abandon
the match due to circumstances likely to endanger the players, such as a
damp pitch or deterioration of the light.
Off the field and in televised matches, there is often a
third umpire
who can make decisions on certain incidents with the aid of video
evidence. The third umpire is mandatory under the playing conditions for
Test matches and limited overs internationals played between two ICC
full members. These matches also have a
match referee whose job is to ensure that play is within the
Laws of cricket and the spirit of the game.
The match details, including runs and dismissals, are recorded by two official
scorers,
one representing each team. The scorers are directed by the hand
signals of an umpire. For example, the umpire raises a forefinger to
signal that the batsman is out (has been dismissed); he raises both arms
above his head if the batsman has hit the ball for six runs. The
scorers are required by the Laws of cricket to record all runs scored,
wickets taken and overs bowled; in practice, they also note significant
amounts of additional data relating to the game.
Innings
The innings (ending with 's' in both singular and plural form) is the
term used for the collective performance of the batting side.
[32]
In theory, all eleven members of the batting side take a turn to bat
but, for various reasons, an innings can end before they all do so.
Depending on the type of match being played, each team has one or two
innings apiece.
The main aim of the bowler, supported by his fielders, is to dismiss
the batsman. A batsman when dismissed is said to be "out" and that means
he must leave the field of play and be replaced by the next batsman on
his team. When ten batsmen have been dismissed (i.e., are out), then the
whole team is dismissed and the innings is over. The last batsman, the
one who has not been dismissed, is not allowed to continue alone as
there must always be two batsmen "in". This batsman is termed "not out".
An innings can end early for three reasons: because the batting
side's captain has chosen to "declare" the innings closed (which is a
tactical decision), or because the batting side has achieved its target
and won the game, or because the game has ended prematurely due to bad
weather or running out of time. In each of these cases the team's
innings ends with two "not out" batsmen, unless the innings is declared
closed at the fall of a wicket and the next batsman has not joined in
the play.
In limited overs cricket, there might be two batsmen still "not out" when the last of the allotted overs has been bowled.
Overs
Main article:
Over (cricket)
The bowler bowls the ball in sets of six deliveries (or "balls") and each set of six balls is called an
over.
This name came about because the umpire calls "Over!" when six balls
have been bowled. At this point, another bowler is deployed at the other
end, and the fielding side changes ends while the batsmen do not. A
bowler cannot bowl two successive overs, although a bowler can bowl
unchanged at the same end for several overs. The batsmen do not change
ends and so the one who was non-striker is now the striker and vice
versa. The umpires also change positions so that the one who was at
square leg now stands behind the wicket at the non-striker's end and
vice versa.
Team structure
A team consists of eleven players. Depending on his or her primary skills, a player may be classified as a specialist
batsman or
bowler.
A well-balanced team usually has five or six specialist batsmen and
four or five specialist bowlers. Teams nearly always include a
specialist
wicket-keeper because of the importance of this fielding position. Each team is headed by a
captain
who is responsible for making tactical decisions such as determining
the batting order, the placement of fielders and the rotation of
bowlers.
A player who excels in both batting and bowling is known as an
all-rounder.
One who excels as a batsman and wicket-keeper is known as a
"wicket-keeper/batsman", sometimes regarded as a type of all-rounder.
True all-rounders are rare as most players focus on either batting or
bowling skills.
Bowling
The bowler reaches his delivery stride by means of a "run-up",
although some bowlers with a very slow delivery take no more than a
couple of steps before bowling. A fast bowler needs momentum and takes
quite a long run-up, running very fast as he does so.
The fastest bowlers can deliver the ball at a speed of over 90 miles
per hour (140 km/h) and they sometimes rely on sheer speed to try and
defeat the batsman, who is forced to react very quickly. Other fast
bowlers rely on a mixture of speed and guile. Some fast bowlers make use
of the seam of the ball so that it "curves" or "swings" in flight. This
type of delivery can deceive a batsman into mistiming his shot so that
the ball touches the edge of the bat and can then be "caught behind" by
the wicketkeeper or a slip fielder.
At the other end of the bowling scale is the "spinner" who bowls at a
relatively slow pace and relies entirely on guile to deceive the
batsman. A spinner will often "buy his wicket" by "tossing one up" (in a
slower, higher
parabolic
path) to lure the batsman into making a poor shot. The batsman has to
be very wary of such deliveries as they are often "flighted" or spun so
that the ball will not behave quite as he expects and he could be
"trapped" into getting himself out.
In between the pacemen and the spinners are the "medium pacers" who
rely on persistent accuracy to try and contain the rate of scoring and
wear down the batsman's concentration.
All bowlers are classified according to their looks or style. The
classifications,
as with much cricket terminology, can be very confusing. Hence, a
bowler could be classified as LF, meaning he is a left arm fast bowler;
or as LBG, meaning he is a right arm spin bowler who bowls deliveries
that are called a "
leg break" and a "
Googly".
During the bowling action the elbow may be held at any angle and may
bend further, but may not straighten out. If the elbow straightens
illegally then the square-leg umpire may call
no-ball:
this is known as "throwing" or "chucking", and can be difficult to
detect. The current laws allow a bowler to straighten his arm 15 degrees
or less.
Fielding
All eleven players on the fielding side take the field together. One of them is the
wicket-keeper aka
"keeper" who operates behind the wicket being defended by the batsman
on strike. Wicket-keeping is normally a specialist occupation and his
primary job is to gather deliveries that the batsman does not hit, so
that the batsmen cannot run byes. He wears special gloves (he is the
only fielder allowed to do so), a box over the groin, and pads to cover
his lower legs. Owing to his position directly behind the striker, the
wicket-keeper has a good chance of getting a batsman out caught off a
fine
edge from the bat. He is the only player who can get a batsman out
stumped.
Apart from the one currently bowling, the other nine fielders are tactically deployed by the team captain in
chosen positions
around the field. These positions are not fixed but they are known by
specific and sometimes colourful names such as "slip", "third man",
"silly mid on" and "long leg". There are always many unprotected areas.
The captain is the most important member of the fielding side as he
determines all the tactics including who should bowl (and how); and he
is responsible for "setting the field", though usually in consultation
with the bowler.
In all forms of cricket, if a fielder gets injured or becomes ill during a match, a
substitute
is allowed to field instead of him. The substitute cannot bowl, act as a
captain or keep wicket. The substitute leaves the field when the
injured player is fit to return.
Batting
English cricketer
W.G. Grace
"taking guard" in 1883. His pads and bat are very similar to those used
today. The gloves have evolved somewhat. Many modern players utilise
more defensive equipment than was available to Grace, notably helmets
and arm guards.
At any one time, there are two batsmen in the playing area. One takes
station at the striker's end to defend the wicket as above and to score
runs if possible. His partner, the non-striker, is at the end where the
bowler is operating.
Batsmen come in to bat in a
batting order,
decided by the team captain. The first two batsmen – the "openers" –
usually face the hostile bowling from fresh fast bowlers with a new
ball. The top batting positions are usually given to the most competent
batsmen in the team, and the team's bowlers – who are typically, but not
always, less skilled as batsmen – typically bat last. The pre-announced
batting order is not mandatory; when a wicket falls any player who has
not yet batted may be sent in next.
If a batsman "retires" (usually due to injury) and cannot return, he
is actually "not out" and his retirement does not count as a dismissal,
though in effect he has been dismissed because his innings is over.
Substitute batsmen are not allowed.
A skilled batsman can use a wide array of "shots" or "strokes" in
both defensive and attacking mode. The idea is to hit the ball to best
effect with the flat surface of the bat's blade. If the ball touches the
side of the bat it is called an "
edge".
Batsmen do not always seek to hit the ball as hard as possible, and a
good player can score runs just by making a deft stroke with a turn of
the wrists or by simply "blocking" the ball but directing it away from
fielders so that he has time to take a run.
There is a wide variety of shots played in cricket. The batsman's
repertoire includes strokes named according to the style of swing and
the direction aimed: e.g., "
cut", "drive", "hook", "pull".
A batsman is not required to play a shot; in the event that he
believes the ball will not hit his wicket and there is no opportunity to
score runs, he can "leave" the ball to go through to the wicketkeeper.
Equally, he does not have to attempt a run when he hits the ball with
his bat. He can deliberately use his leg to block the ball and thereby
"pad it away" but this is risky because of the
leg before wicket rule.
In the event of an injured batsman being fit to bat but not to run,
the umpires and the fielding captain were previously able to allow
another member of the batting side to be a
runner.
The runner's only task was to run between the wickets instead of the
incapacitated batsman, and he was required to wear and carry exactly the
same equipment as the batsman. As of 2011 the ICC outlawed the use of
runners as they felt this was being abused.
[34]
Runs
Main article:
Run (cricket)
The directions in which a
right-handed batsman intends to send the ball when playing various cricketing shots. The diagram for a
left-handed batsman is a
mirror image of this one.
The primary concern of the batsman on strike (i.e., the "striker") is
to prevent the ball hitting the wicket and secondarily to score
runs
by hitting the ball with his bat so that he and his partner have time
to run from one end of the pitch to the other before the fielding side
can return the ball. To register a run, both runners must touch the
ground behind the crease with either their bats or their bodies (the
batsmen carry their bats as they run). Each completed run increments the
score.
More than one run can be scored from a single hit; but, while hits
worth one to three runs are common, the size of the field is such that
it is usually difficult to run four or more. To compensate for this,
hits that reach the boundary of the field are automatically awarded four
runs if the ball touches the ground
en route to the boundary or
six runs if the ball clears the boundary without touching the ground
within the boundary. The batsmen do not need to run if the ball reaches
or crosses the boundary.
Brian Lara of the West Indies holds the record for highest score in both Tests and first-class cricket.
Hits for five are unusual and generally rely on the help of
"overthrows" by a fielder returning the ball. If an odd number of runs
is scored by the striker, the two batsmen have changed ends, and the one
who was non-striker is now the striker. Only the striker can score
individual runs, but all runs are added to the team's total.
The decision to attempt a run is ideally made by the batsman who has
the better view of the ball's progress, and this is communicated by
calling: "yes", "no" and "wait" are often heard.
Running is a calculated risk because if a fielder breaks the wicket
with the ball while the nearest batsman is out of his ground (i.e., he
does not have part of his body or bat in contact with the ground behind
the popping crease), the batsman is
run out.
A team's score is reported in terms of the number of runs scored and
the number of batsmen that have been dismissed. For example, if five
batsmen are out and the team has scored 224 runs, they are said to have
scored 224 for the loss of 5 wickets (commonly shortened to "224 for
five" and written 224/5 or, in Australia, "five for 224" and 5/224).
Additional runs can be gained by the batting team as
extras (called "sundries" in Australia) due to errors made by the fielding side. This is achieved in four ways:
- No ball: a penalty of one extra that is conceded by the bowler if he breaks the rules of bowling either by (a) using an inappropriate arm action;
(b) overstepping the popping crease; (c) having a foot outside the
return crease. In addition, the bowler has to re-bowl the ball. In
limited overs matches, a no ball is called if the bowling team's field
setting fails to comply with the restrictions. In shorter formats of the
game (20–20, ODI) the free hit rule has been introduced. The ball
following a front foot no-ball will be a free-hit for the batsman,
whereby he is safe from losing his wicket except for being run-out.
- Wide: a penalty of one extra that is conceded by the bowler
if he bowls so that the ball is out of the batsman's reach; as with a no
ball, a wide must be re-bowled. If a wide ball crosses the boundary,
five runs are awarded to the batting side (one run for the wide, and
four for the boundary).
- Bye: extra(s) awarded if the batsman misses the ball and it
goes past the wicketkeeper to give the batsmen time to run in the
conventional way (note that one mark of a good wicketkeeper is one who
restricts the tally of byes to a minimum).
- Leg bye: extra(s) awarded if the ball hits the batsman's
body, but not his bat, while attempting a legitimate shot, and it goes
away from the fielders to give the batsmen time to run in the
conventional way.
When the bowler has bowled a no ball or a wide, his team incurs an
additional penalty because that ball (i.e., delivery) has to be bowled
again and hence the batting side has the opportunity to score more runs
from this extra ball. The batsmen have to run (i.e., unless the ball
goes to the boundary for four) to claim byes and leg byes but these only
count towards the team total, not to the striker's individual total for
which runs must be scored off the bat.
Dismissals
There are eleven ways in which a batsman can be dismissed; five
relatively common and six extremely rare. The common forms of dismissal
are "bowled", "caught", "leg before wicket" (lbw), "run out", and
"stumped". Less common methods are "hit wicket", "hit the ball twice",
"obstructed the field", "handled the ball" and "timed out" – these are
almost unknown in the professional game. The eleventh –
retired out – is not treated as an on-field dismissal but rather a retrospective one for which no fielder is credited.
If the dismissal is obvious (for example when "bowled" and in most
cases of "caught") the batsman will voluntarily leave the field without
the umpire needing to dismiss them. Otherwise before the umpire will
award a dismissal and declare the batsman to be out, a member of the
fielding side (generally the bowler) must "appeal". This is invariably
done by asking (or shouting) "how's that?" – normally reduced to
howzat?
If the umpire agrees with the appeal, he will raise a forefinger and
say "Out!". Otherwise he will shake his head and say "Not out". Appeals
are particularly loud when the circumstances of the claimed dismissal
are unclear, as is always the case with lbw and often with run outs and
stumpings.
- Bowled:
the bowler has hit the wicket with the delivery and the wicket has
"broken" with at least one bail being dislodged (note that if the ball
hits the wicket without dislodging a bail it is not out).[35]
- Caught:
the batsman has hit the ball with his bat, or with his hand which was
holding the bat, and the ball has been caught before it has touched the
ground by a member of the fielding side.[36]
- Leg before wicket (lbw):
the ball has hit the batsman's body (including his clothing, pads etc.
but not the bat, or a hand holding the bat) when it would have gone on
to hit the stumps. This rule exists mainly to prevent the batsman from
guarding his wicket with his legs instead of the bat. To be given out
lbw, the ball must not bounce outside leg stump or strike the batsmen
outside the line of leg-stump. It may bounce outside off-stump. The
batsman may only be dismissed lbw by a ball striking him outside the
line of off-stump if he has not made a genuine attempt to play the ball
with his bat.[37]
- Run out:
a member of the fielding side has broken or "put down" the wicket with
the ball while the nearest batsman was out of his ground; this usually
occurs by means of an accurate throw to the wicket while the batsmen are
attempting a run, although a batsman can be given out Run out even when
he is not attempting a run; he merely needs to be out of his ground.[38]
- Stumped
is similar except that it is done by the wicketkeeper after the batsman
has missed the bowled ball and has stepped out of his ground, and is
not attempting a run.[39]
- Hit wicket:
a batsman is out hit wicket if he dislodges one or both bails with his
bat, person, clothing or equipment in the act of receiving a ball, or in
setting off for a run having just received a ball.[40]
- Hit the ball twice
is very unusual and was introduced as a safety measure to counter
dangerous play and protect the fielders. The batsman may legally play
the ball a second time only to stop the ball hitting the wicket after he
has already played it. "Hit" does not necessarily refer to the
batsman's bat.[41]
- Obstructing the field:
another unusual dismissal which tends to involve a batsman deliberately
getting in the way (physically and/or verbally) of a fielder.[42]
- Handled the ball: a batsman must not deliberately
touch the ball with his hand, for example to protect his wicket. Note
that the batsman's hand or glove counts as part of the bat while the
hand is holding the bat, so batsmen are frequently caught off their gloves (i.e. the ball hits, and is deflected by, the glove and can then be caught).[43]
- Timed out; means that the next batsman was not ready to receive a delivery within three minutes of the previous one being dismissed.[44]
- Retired out:
a batsman retires without the umpire's permission, and does not have
the permission of the opposition captain to resume their innings.[45]
In the vast majority of cases, it is the striker who is out when a
dismissal occurs. If the non-striker is dismissed it is usually by being
run out, but he could also be dismissed for obstructing the field,
handling the ball or being timed out.
A batsman may leave the field without being dismissed. If injured or
taken ill the batsman may temporarily retire, and be replaced by the
next batsman. This is recorded as
retired hurt or
retired ill.
The retiring batsman is not out, and may resume the innings later. An
unimpaired batsman may retire, and this is treated as being dismissed
retired out; no player is credited with the dismissal. Batsmen cannot be out
bowled,
caught,
leg before wicket,
stumped or
hit wicket off a
no ball. They cannot be out
bowled,
caught,
leg before wicket, or
hit the ball twice off a
wide. Some of these modes of dismissal can occur without the bowler bowling a delivery. The batsman who is not on strike may be
run out by the bowler if he leaves his crease before the bowler bowls, and a batsman can be out
obstructing the field or
retired out at any time.
Timed out
is, by its nature, a dismissal without a delivery. With all other modes
of dismissal, only one batsman can be dismissed per ball bowled.
Innings closed
An innings is closed when:
- Ten of the eleven batsmen are out (have been dismissed); in this case, the team is said to be "all out"
- The team has only one batsman left who can bat, one or more of the
remaining players being unavailable owing to injury, illness or absence;
again, the team is said to be "all out"
- The team batting last reaches the score required to win the match
- The predetermined number of overs has been bowled (in a one-day match only, commonly 50 overs; or 20 in Twenty20)
- A captain declares his team's innings closed while at least two of his batsmen are not out (this does not apply in one-day limited over matches)
Results
If the team that bats last is all out having scored fewer runs than their opponents, the team is said to have "lost by
n runs" (where
n
is the difference between the number of runs scored by the teams). If
the team that bats last scores enough runs to win, it is said to have
"won by
n wickets", where
n is the number of wickets left
to fall. For instance a team that passes its opponents' score having
only lost six wickets would have won "by four wickets".
In a two-innings-a-side match, one team's combined first and second
innings total may be less than the other side's first innings total. The
team with the greater score is then said to have
won by an innings and n
runs, and does not need to bat again:
n is the difference between the two teams' aggregate scores.
If the team batting last is all out, and both sides have scored the same number of runs, then the match is a
tie;
this result is quite rare in matches of two innings a side. In the
traditional form of the game, if the time allotted for the match expires
before either side can win, then the game is declared a
draw.
If the match has only a single innings per side, then a maximum
number of deliveries for each innings is often imposed. Such a match is
called a "limited overs" or "one-day" match, and the side scoring more
runs wins regardless of the number of wickets lost, so that a draw
cannot occur. If this kind of match is temporarily interrupted by bad
weather, then a complex mathematical formula, known as the
Duckworth-Lewis method
after its developers, is often used to recalculate a new target score. A
one-day match can also be declared a "no-result" if fewer than a
previously agreed number of overs have been bowled by either team, in
circumstances that make normal resumption of play impossible; for
example, wet weather.